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Sin of Angels: Hell City Plays like the Sons of Anarchy: Men of Mayhem Board Game

An original, browser-based outlaw-MC crime-strategy video game. Build your crew, claim turf across L.A., run guns and narcotics, rack up felonies, and settle scores in cinematic 3D brawls.

Claim the town. Own the cops. Bury the rest.

Four ways to ride

Play It Your Way

The whole thing runs in your browser, so your crew jumps in from wherever they are. No install, no download, no waiting.

Party mode

On the Big Screen

Throw the 3D board up on a TV, and everyone in the room plays secretly from their own phone. Trash talk included.

Online

With Your Crew

Run the turf war remotely, across different devices, with your whole crew logged in and scheming.

Solo

Against a Smart AI

Go head-to-head with an AI opponent that actually fights back. No mercy, no filler turns.

Local

Pass and Play

One screen, one couch, one long night of broken alliances. Hand the phone over and watch your back.

Sin of Angels running in Party Mode on a TV: the shared 3D board in spectator view with the PARTY MODE banner on screen, no phone dock needed since play happens on each person's own device.

Party Mode, Real Screen

The actual board on the TV. Everyone else plays off their own phone.

Screenshot of the Sin of Angels online lobby: a portrait modal titled Online Play with room code 8YY7 and a copy button, eight gang slots with some set to CPU, one taken, and two open with a take it button, one spectator watching, and start and leave buttons.

The Online Lobby

Real room-code screen your crew joins from their own devices.

Two to six gangs fight for the town, a mix of humans and AI. One game runs about six rounds. That is a full game night, or a quick, violent match.

How the turf war works

The Loop That Bites

This is not a dice-and-spreadsheet grind. It is a gang war with a loop that turns on you. Six moves, every round.

Wide dusk view of the full Sin of Angels board with the Angels MC order panel on the right and eight Site cards visible: Funny Money, High Desert Trading, L.A.P.D., Methadone Clinic, Wyatt's Retreat, San Pedro Docks, Mercy Gate Hospital, and The Phone Booth.

Real Board, Real Orders

The actual turn screen: the board on the left, your order panel on the right.

Close-up of the Angels MC panel in Sin of Angels while waiting for Los Lobos MC to act, showing five Cash, two Guns, zero Narcotics, five Orders, one of four Felony pips filled, and four crew portraits In Clubhouse.

Running the Economy

Cash, Guns, Narcotics, Orders, and Felonies, tracked live every round.

  1. Build Your Crew

    Bring in patched Members and Recruits and put boots on the street.

  2. Take Territory

    Move onto the town's Sites and exploit them for Cash, Guns, and Narcotics.

  3. Run the Economy

    Trade at the Silk Road, spend your Orders, and manage your Felonies before the law burns you down.

  4. Cut Deals and Break Them

    Forge ceasefires and alliances with rival clubs, then turn on them when the moment is right.

  5. Brawl

    When two clubs clash on a Site, it triggers a Brawl, a dice-and-guns gang fight.

  6. Take the Envelope

    One of your crew carries the Envelope. Take it by controlling and Using the L.A.P.D., or by beating the carrier in a Brawl on the Site they are standing on. Holding it puts the police on your payroll: it sets turn order and breaks ties. It is not how you win.

Same itch

For Fans of the Sons of Anarchy: Men of Mayhem Board Game

Played Sons of Anarchy: Men of Mayhem and spent the years since chasing that feeling? The box went out of print. Copies go for collector money. Getting six people around one is a project in itself.

Sin of Angels: Hell City runs on the same DNA. Outlaw motorcycle clubs grinding over a shared map, guns and narcotics moving through Sites you have to hold, alliances you make specifically so you can break them, and a fight waiting at the end of it. We put it in a browser, made the brawls cinematic 3D, and built it so the whole table can play from their own phones.

It is its own game. It is not that one, and it is not affiliated with it. It scratches the same itch, and it does not need a shelf.

Night aerial screenshot of the Sin of Angels board with six gang bars across the top -- The Triad, Hollow Riders MC, The Bandits, Angels MC, Los Lobos MC, and The Grape Street Crips -- during the Claim Orders phase, with Sites including Black Anchor Tattoo and Late Nite Video.

Six Gangs, One Board

The real board with all six clubs fighting over the same map at once.

A gang's Clubhouse panel in Sin of Angels showing the Members and Recruits in the roster, along with Cash, Guns, and Narcotics chips and the Orders left for the round.

Your Clubhouse

Members, Recruits, and resources, the real roster panel you manage every round.

A town built to be bled dry

Every Location Is a Front

Every front is worth fighting for. You are running the streets of a gritty California town, and each Site pumps out cash, guns, or narcotics for whoever holds it.

Cash

Dive Bars

Guns

The Iron Works

Felonies

The Morgue

Narcotics

Meth Lab

Narcotics

The Docks

Cash

Strip Joint

Guns

Reservation

Passage

Highway Out

Screenshot from Sin of Angels showing a row of Site cards, including The Iron Works, San Pedro Docks, and Methadone Clinic, plus a face-down hidden card, the town locations gangs claim instead of rolling dice.

Real Site Cards

The actual cards for the fronts you claim, not a dice roll.

Night aerial view of the Sin of Angels board during the Claim Orders phase of Round 1, showing four gangs, five Sites in play, and Site cards for Foxtrot Surplus, L.A.P.D., The 110 Underpass, Mercy Gate Hospital, and The Phone Booth.

The Real Board

Round 1, four gangs, five Sites already in play across the map.

Rows of old machinery down a fog-lit factory hall, red work lamps hanging over a wet concrete floor.

The Iron Works

One of the Sites you fight to hold. Take the floor and it runs Guns for your club every round.

Night aerial of the gritty California town, its street grid lit blood red under fog.

The 3D Board

The town from above, lit dark and cinematic. Every block is a front worth bleeding for.

It is dark Americana. Leather and chrome, blood red on black.

An original outlaw-country and dark-Americana soundtrack. Per-location ambience. Memento-mori death vignettes when one of your riders goes down. This world was built to feel like a crime saga you are living, not watching.

Silhouetted bikers brawling beside a motorcycle in red flare light and smoke.

Brawl Still

Riders trading fire over the dirt when two clubs collide on a Site.

Cinematic 3D brawls

The Fight Is the Payoff

When clubs collide on a Site, the fight does not just resolve as a number on a screen. It plays as a Brawl, a cinematic 3D battle, guns and dice, riders trading fire over the dirt.

You feel every win and every rider you lose. This is the payoff for all the turf you claimed and all the deals you broke to get there.

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Two gangs in a mid-Brawl standoff on the 3D board in Sin of Angels, gunfire exchanged between the crews over a contested Site.

1. Standoff

Two clubs collide on a Site and the guns come out.

Two dice rest on the street with a score banner for each of the two rival gangs, showing how a head-to-head Brawl gets decided in the Sin of Angels browser game.

2. The Roll

Dice on the street decide it, live score banners for both sides.

A result banner reading 'Angels MC takes the street' appears after a Brawl resolves in the Sin of Angels browser game, showing which gang won the fight for the site.

3. The Outcome

A clear result banner: who takes the street.

Read the playbook

Sharpen Your Play

Want to go deeper on strategy, the genre, and the games that inspired the fight? The blog breaks down how to run a crew, compares the greats of area-control and outlaw-MC gaming, and helps you sharpen your play before your next match.

Read the Blog

The table is waiting

Get Into the Beta

Sin of Angels is in active development. Doors aren't open yet, but the list is. Join the beta waitlist, get your shot at early access, and start building your crew. Run guns. Cut deals. Break them. Ride out on top.

Plays in any browser, no install, on desktop, tablet, and phone, including iPhone right in the browser. A native Android app is on the way, and PC access is planned via Steam. Closed beta, seats limited; join the list to get in.